"Innes White is a very focussed, creative, self motivated and reliable game developer"
I am a technical artist based in the United Kingdom. My educational background includes a degree in Interaction Design from The Glasgow School of Art, followed by further specialization in Professional Games Development at Abertay University. Since then I have embarked on a career as a Technical Artist in the games industry, with a focus on DCC Tools, and realtime shaders.
work experience
Ubisoft Reflections | Sep 2022 - Present
Technical Artist | Apr 2024
Junior Technical Artist | Sep 2022
Working on DCC Tools and Shaders for an unannounced project.
UNESCO City of Design Dundee | Aug - Oct 2021
Games Development Intern
Developing an educational videogame for UNESCO City of Designβs bi-annual Dundee Design Festival under the production of Agency of None titled Dark Patterns: Unashamed. All aspects of the game were created by myself aside from the art assets that Agency of None designed.
education
Abertay University | Sep 2021 - Sep 2022
MProf in Games Development with Distinction
Students develop core skills through applied project work, supported by experienced games industry practitioners.
The Glasgow School of Art | Sep 2017 - May 2021
First Class BA(Hons) in Interaction Design
Combines technology with visual thinking and creative problem-solving. Students learn to work with creative code to generate engaging interactive digital media for a wide range of platforms.
awards
Abertay University | Nov 2022
University Prize (Highest GPA)
"Awarded to the best postgraduate student who achieves a high level of performance generally and is deemed to be the best student overall"