"Innes White is a very focussed, creative, self motivated and reliable game developer"
I am a technical artist based in the United Kingdom. My educational background includes a degree in Interaction Design from The Glasgow School of Art, followed by further specialization in Professional Games Development at Abertay University. Since then I have embarked on a career as a Technical Artist in the games industry, with a focus on DCC Tools, and realtime shaders.
Working DCC Tools and Shaders in an unannounced project.
Developing an educational videogame for UNESCO City of Design’s bi-annual Dundee Design Festival under the production of Agency of None titled Dark Patterns: Unashamed. All aspects of the game were created by myself aside from the art assets that Agency of None designed.
Students develop core skills through applied project work, supported by experienced games industry practitioners.
Combines technology with visual thinking and creative problem-solving. Students learn to work with creative code to generate engaging interactive digital media for a wide range of platforms.
"Awarded to the best postgraduate student who achieves a high level of performance generally and is deemed to be the best student overall"